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Friday 9 April 2010

feature of Need for Speed Shift

Highlights 1: the real drift EA team members specially invited Falken, Formula D Drift race King of Vaughn Gittin JR, that hope he can make some comments on trial several times, but his brother got into high spirits, and developers spent more than 100 hours together, common study how to bring the player in the game as realistic drift experience. EA said, "Shift" in the shift mode will have a very real physical effects, while the car is still in the game the team to reproduce a number of classic cars drift racing.

Highlights 2: Physical Simulation Not only to experience authentic car styling to "Need for Speed: Shift" has changed the past style, vigorously pursuing real driving experience, and in particular enhance the physical simulation. It is understood that the game simulation of physical systems from last year's masterpiece "Ferrari Project", which has been engaged in developing another real racing game (Richard Burns Rally) of Eero Piitulainen said they Also tire specifically designed for the new physical model.

Highlights 3: Cab view Another new feature of the game is to provide the cab angle, and the driver (player) in the head will be very obvious physical effects, it would be "speed" and other games one of the main difference.

Highlights 4: career EA claims that the information model is the true driver drivers experience the ultimate extension of the player career is no longer limited to single and online multiplayer modes, according to their different performance on the track to enjoy a unique gaming experience.

Highlights 5: realistic image quality EA has announced the "Need for Speed SHIFT" is the series continued for the 13th generation of the orthodox, a series of real driving simulator. The developer Slightly Mad Studios for a few days ago, said proudly, "NFS SHIFT" is "the most beautiful pictures ever racing game." And all of its recently announced game screenshots are real pictures, not renderings.

Highlights 6: 3D motion blur and smoke in the game, smoke effects and motion blur effect is the level of quality assessment of a game, a very important indicator. High-quality smoke effects and motion blur effects often give people with real feelings.

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