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Showing posts with label RTS(Real Time Strategy). Show all posts
Showing posts with label RTS(Real Time Strategy). Show all posts

Friday, 2 April 2010

Red Alert 3 Screenshots

Soviet 1V3 Japan
Start 40,000, continuous harassment and rear attacks, bunker was loss only one. Early nasty ninja, crazy attack base.




Already has a base size of the layout, and in the ground defeated the enemy squadron.





Ever since based airport, the computer's secret weapons can keep firing. The computer AI has shipyards and factories, so forces are still too many. Later, the advantages of flying troops, and eventually won.



Further details were released in the official press release :
http://www.gamersky.com/handbook/200901/132686_2.shtml

《Red Alert 3》Notice Video

In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies like Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks.

Thursday, 1 April 2010

Soviet Information


The Soviets are naturally the lowest tech faction in Red Alert 3 relying on updated technology from the past decades. Although these units are technologically pale in comparison to the Allied and Empire units they still cast an ominous shadow on the battlefield.

Structures:
Power Plant
Barracks
Refinery
War Factory
Naval Yard
Air Field
Super Reactor
Battle Lab
Crusher Crane

Defensive Structures:
Wall
Turret
Flak Cannon
Tesla Coil
Iron Curtain
Vacuum Bomb Silo

Infantry:
Bear
Conscript
Flak Trooper
Combat Engineer
Tesla Trooper
Natasha

Armor:
Terror Drone
Sickle
Ore Collector
Bullfrog
Sputnik
Hammer Tank
Apocalypse Tank
V4 Rocket Launcher
Mobile Construction Vehicle

Airforce:
Twinblade
MiG
Kirov Airship

Navy:
Stingray
Akula Sub
Dreadnaught


Further details were released in the official press release :
http://www.gamereplays.org/redalert3/portals.php?&show=page&name=soviets

Empire Information


The Empire of the Rising Sun is naturally the highest tech faction in Red Alert 3. Every one of their units has an extremely unique design that proves very effective versus the more generic Soviet and Allied designs. The Empire of the Rising Sun is one of the most interesting and fun factions to play as because of this unique look and feel.

Structures:
Instant Generator
Instant Dojo
Refinery
Mecha Bay
Imperial Docks
Mainframe

Defensive Structures:
Wall
Defender VX
Nano Swarm
Decimator Core

Infantry:
Burst Drone
Imperial Warrior
Tank Buster
Engineer
Shinobi
Rocket Angel
Yuriko Omega

Armor:
Jet Tengu / Mecha Tengu
Sudden Transport
Tsunami Tank
Striker-VX / Chopper-VX
King Oni
Wave Force Artillery
Ore Collector

Navy:
Sea-Wing / Sky-Wing
Yari Mini Sub
Naginata Cruiser
Shogun Battle Ship

Further details were released in the official press release :
http://www.gamereplays.org/redalert3/portals.php?&show=page&name=red_alert_3_empire_of_the_rising_sun

Sunday, 28 March 2010

Allied Information


The Allied Faction in Red Alert 3 follows the trend set in the previous Red Alert titles, they always have a technological advantage over the Soviets, but in this title they are not the highest tech faction in the game. The Allied Faction is one of the most challenging factions to learn as there are many different things you must learn to master the Allies.

Allied Structure:
Power Plant
Barracks
Refinery
War Factory
Air Field
Naval Yard
Tech Center

Defensive Structures:
Wall
Multi-Gunner Turret
Spectrum Tower
Chronosphere
Particle Cannon

Infantry:
Attack Dog
Engineer
Peacekeeper
Javelin Soldier
Spy
Tanya

Armor:
Multigunner IFV
Riptide ACV
Guardian Tank
Mirage Tank
Athena Cannon
Prospector
Mobile Construction Vehicle

Airforce:
Vindicator
Apollo Fighter
Century Bomber
Cryocopter

Navy:
Dolphin
Hydrofoil
Aircraft Carrier
Assault Destroyer


Further details were released in the official press release :
http://www.gamereplays.org/redalert3/portals.php?&show=page&name=allied

Saturday, 27 March 2010

Red Alert 3 Game Information

Seven years after the release of its predecessor, Red Alert 3 was officially announced on Battlecast Prime Time on February 14, 2008:





"It's been too long." said Chris Corry, Executive Producer at EALA. "Fans have been waiting for a new Red Alert game for seven years, and we’re working hard to ensure its well worth the wait. The team is staying true to the series' roots while adding new elements like a co-operatively played story-driven campaign, an astounding new faction that will shake-up the Red Alert universe as we know it, and units that will help make Red Alert 3 everything our fans have been waiting for."
Red Alert 3 will incorporate the best features of Red Alert 2, and will introduce a new faction, the Empire of the Rising Sun. Also, a new naval system was introduced, this naval system will be integral to the overall gameplay. The new single-player campaign will be co-op with either human friends or various AI partners. EA will also be carrying over "RTS as a Sport" support that was first introduced for C&C3: Tiberium Wars, such as the battlecast system and an internet TV show.


Further details were released in the official press release (http://www.gamereplays.org/redalert3/portals.php?&show=page&name=red_alert_3_press_release).

Publisher: EA
Developer: EALA
Release Date: 28 October 2008
Factions: Soviets, Allies, & The Empire of the Rising Sun

Monday, 15 March 2010

Zerg Units



1. Larva 2. Drone 3. Zergling



4. Baneling 5. Hydralisk 6. Lurker



7. Roach 8. Ultralisk 9. Infestor



This is sixteen units of Zerg, that have many functions are different. You can click on their names to view what the overview and stats.

Wednesday, 10 March 2010

Protoss Units














This is fifteen units of Protoss, that have many functions are different. You can click on their names to view what the overview and stats.

Sunday, 7 March 2010

Terran Units



1. SCV 2. Mule 3. Marine



4. Marauder 5. Reaper 6. Ghost







10. Raven 11. Viking 12. Dropship



13. Battlecruiser 14. Thor 15. Auto Turret

Reference:
This is fifteen units of Terran, that have many functions are different. You can click on their names to view what the overview and stats.
 

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